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Post by Dragonvine on Mar 7, 2011 20:20:06 GMT -5
To cuboid an area you need to pick two points with your wooden axe, one at the top corner and the second at the bottom corner. This will create a box which will be the cuboided area. (Use left and right mouse clisk) As mayor you may also check permissions of an area by right clicking an area with a wooden sword. Once you've picked your two points you need to type the following: /region claim [CUBOID NAME] <This will be the name of the cuboided area Pick a low point, and a high point. In this case, A is the lower point, which could be ground level for the town or a few blocks below ground. B is the high point, it could be 20 blocks above the ground or all the way up to the sky, its entirely up to you. Step 2 is to add yourself as the owner of that region name, by doing. /region addowner [CUBOID NAME] [YOUR NAME] From there on, I suggest you only add trusted people as owners or members to the cuboided area. You should use the command set parent. To do so, you set up another cuboid within your main town cuboid. Then to let a specific person build on that new smaller cuboid you use the command. /region setparent [TOWNCUBOID] [PLOTCUBOID] This is useful when cuboided plots to your citizens. Mayors please remember that you cannot use your /region command outside of your town area. If you are caught doing so, you will be stripped of your Mayor status.
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Post by Dragonvine on Mar 7, 2011 20:41:52 GMT -5
You can also pick to level points and use the command //expand [blocks] [up or down] e.g. //expand 10 up.
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